Does anyone know the max armor and weapon damage caps? A weapon with a Glyph of Decrease Health enchantment, made with a subtractive potency rune and Okoma, will deal Oblivion Damage. Once you hit the overcharge threshold in any of your character stats placing more emphasis in the same will give you extremely low returns. < > Showing 1-3 of 3 comments . Stamina and weapon damage Can anybody tell me how much max stamina increase weapon damage? The Champion Points Calculator for Elder Scrolls Online is a tool for people who are currently leveling Champion Points in ESO. 3.4 Weapon Trait: Nirnhoned, Precise and Sharpened Before you do anything else you need to choose is your DPS going to come from Magicka or Stamina based Skills. Potion description: Grants Major Brutality which increases your Weapon Damage by 20% for [D] seconds. We will also take a close look at the best tank class in ESO. Morag Tong © 2020 by Dottz Gaming  | All rights reserved |, How to Level Up Antiquities 1-10 FAST in ESO, Druid Beginner Guide WoW – Overview & Builds for ALL Specs, Priest Beginner Guide WoW – Overview & Builds for ALL Specs, Monk Beginner Guide WoW – Overview & Builds for ALL Specs, Warrior Beginner Guide WoW – Overview & Builds for ALL Specs, Shaman Beginner Guide WoW – Overview & Builds for ALL Specs, Spell Erosion = 0 (if Alkosh is present, run 25 pts for 2310 pen if it isnt), Piercing = 0 (if Alkosh is present, run 23 pts = 2149). With One Tamriel every zone is effectively set to CP 160 difficulty. Check out ESO-Hub Now! When building your character it’s yet another thing you should keep in mind, and try to use a majority of your spells from skill lines that use the same resource. Note: since patch 1.6 soft caps for stats other than Armor and Magic Resist have been removed! But, if you have too much, you’ll be wasting stats, and therefore again be dealing less damage than your teammates. The Nightblade builds that you can find here focus on optimizing your setup as much as possible, that way you … So 1095.5 is half. high penetration would deal more damage to highly armored opponents, more comparable to them wearing medium armor. If you notice any issues, typos or errors anywhere, or if you have any suggestions, don’t hesitate to use the contact form and reach out! This means that all mobs will have CP 160 equivalent strength in damage and resistance. Conversely, enemies with elemental resistances such as Xeno Showdown bosses take a lower damage cap (up to 50% less) for any element other than their weakness. Armor and Spell Resistance still has a Hard Cap of 50% mitigation. If you want to build some sort of a battlemage — a Sorcerer smacking faces with a melee weapon then you’ll notice your abilities in weapon skills scale with stamina while your class spells scale with magicka. Drain Health Poison IX. Hard Caps are simply caps on specific stats. Hard Caps are simply caps on specific stats. War Maiden is our main damage set on this build and it’s a perfect set for Magicka Nightblade, as most of our main skills do Magic Damage. In addition to health damage, the opponent's fatigue is damaged by the amount: Fatigue_Damage = 1 + 0.5 * Health_Damage Spell Damage . At 2800 weapon damage you'd have a 80% chance of dealing 4,984 damage. An example of a well-rounded build would be a melee DPS Templar with the Aedric Spear class skill line as the main damage source and Light armor for additional magicka bonuses. Weapons that use Magicka (Destruction Staff Staff, Restoration Staff) use Max Magicka and Spell Damage.Weapons which use Stamina (One Hand and Shield, Bow, Dual Wield, Two Handed) use Max Stamina and Weapon Damage. Both offer their value so difficult to ask you guys what's better as it always depends on the build anway. The Nightblade can be played as a damage dealer, a healer or a tank. Thus, the damage increase from a small infused piece is In conclusion, each piece of Divines increases damage by 0.41% and is slightly better than a large Infused piece by 0.04% and a small Infused piece by 0.26%. If your penetration is too low, you’ll be dealing less damage than your teammates. The higher your skill in One-handed, the more damage is done with one-handed weapons. high penetration would deal more damage to highly armored opponents, more comparable to them wearing medium armor. Argonian - These guys have bonuses to healing, restoration and potions, which obviously makes them the ideal healing class, corresponding primarily with the extremely versatile Templar class. They perform well in a group or a solo setting, depending on how you set up your build. ESO PvE DPS Penetration Optimization . Before you do anything else you need to choose is your DPS going to come from Magicka or Stamina based Skills. Weapon or Spell Damage, Heath, Stamina, Magicka, and other stats no longer have any soft or hard caps, so you can dump as many points into them as you like. That is 10% for critical. The only time the weapon damage stays the same is if the weapon is level 50 and a 160 champion point requirement. Also, when smithing and enchanting my deadric weapons, would it best! For people who are currently leveling Champion Points to maximize the damage of a non critical does! 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