Rex L is nice addition (anti-crit) or Boba L, as well as assist callers (QGJ, Aayla, Biggs, Fives, Ezra, Hoda, Ewoks) Vader rework strikes again! Works best vs Shaak Ti lead. Stacking Dots and dealing big damage at once. the % damage - plague. doing Mass attack on chirrut, have him with lot of buffs/debuffs and then execute will make it 99% win after 2 turns. bit harder since zomb rework, but with enough geared ImpTroopers - still the best. Viewing the 99th percentile of occurances. HoTs and lifesteal, zaul gaining from the revives as well. For TW / GAC you use SLKR on offense as a Rey counter while keeping your SE, GAS, etc intact. Especially if he can use his special to nuke JTR or BB8. FOR THE SPECIAL TW BONUSES----- (Not tested yet) Maul, 3 Sith, +1 : Nest/DT. Counter Video---- : Start at 12:20, and with Tarkin, start with 16:51. Tons of tm gain under Rex lead. something like zMT, AV, Daka, Zombie, Spirit/Aco/Zarris. Super tanky team, immunity to debuffs (and many options to dispel as well), protectionUP spamming, attacking % damage. Kylos taking reduced damage from plague, and the zeta from L can heal the plague as well. use the weak spot and bring your own TM trains, you should have speed advantage. Because ten up stops their debuffs (except bombs), Jango can't activate his contract and Bossk can't regen health.Rex's nuke is your ace in the hole, but rarely necessary. (need to check if traya is weak enough. cant rely on debuffs/have really high potency (if Fallen Bast there, she and Carth 80% tenacity, rest 30%) bypass the crit avoidance (Zaalbar+Mission 55% CAvoidance, rest 30%). Enfys Nest / Darth Nihilus / Mother Talzin / Han Solo+Chewbacca (For Wampa), General Kenobi, Barriss, Visas Marr, Old Ben, Sun Fac, FOO. Strategy - kill Zarris/GK fast with single hit big damages, or use healing immunity in the right timing (harder). Boba use execute on GMY for big damages and stop the buffs. Execute to prevent revives, if Jango kills someone they won't be able to survive (Zomb exception, obviously). This should stun GS. Strategy : outspeed them, use the mass debuffs for your own good, or just very high offensive capabilities. just kill chewbacca, GMY insane damage will carry it. put plague on the ewoks, and it will do the trick, as they gain TM and hurting themselves. High assists team, tanky, with high regeneration. damage is built on GG HP. another idea is Krennic L Empire (not must ImpTroopers) - to ability block Bossk fast, and avoid his taunt. Hey Everybody!! This counter relies on raw force, speed, countering enemy attacks, gaining TM from opponent resisting debuffs and allies taking damage (Old Ben). Full disclaimer: there is a lot of RNG and other factors that can mess up this counter. the CAvoidance on guarded allies should buy you enough time even if you fail to kill GG fast. If Rex gets a turn without AB, you can get nuked. Destructive Leader of the First Order who overpowers his enemies with brutal attacks. G11+ with lot of Assists and strong damage. Palp L, IPD+DT - IPD exploding on traya, followed by DT putting deathmark. bit harder vs Nest/Wampa there, but you can just keep them stunned for long time with KRU turns. As long as other 501st allies are active and he has protection, no other allies can't be targeted and won't lose health. Let them kill themselves. tanks are not needed, they wont help. In this phase, if one of the sabers has foresight, I will either ping it with a basic if Traya / Thrawn, or use SLKR… 374 posts Member. Discussion in 'Star Wars Galaxy of Heroes SWGOH Accounts for Sale' started by KhazarWhite, 1/21/21 at 2:06 PM. against Jango lead BH From here on you'll face a massive damage output against you. Eweff. let the troopers kill themselves with counter attacking. SWGOH General Grievous Counters Based on 19,932 GAC Battles analyzed this season. b2 controls and stalls with buff immunity, can add dooku for shocks and stuns also. Strategy - stop the DoT spreading, dispel zaalbar frequently from his taunt to focus attackers/support first. ZMT with Aco+Zomb, pretty much any +2 (but daka+av are the better choice obviously, for stuns). This page was last edited on 4 February 2020, at 19:48. Bastila L will give you the tenacity needed to avoid debuffs, so safer to use Bast over JKR as the L. can also try and focus GG first, and ignore B2, but its big harder. focus the main threat: Boba, need guard mods on cls, fast Chirrut to apply tenacity up asap Needs shaak ti to provide retribution and then the BH kill themselves with the aoe attacks. What is SWGOH.GG? Before GS gets up, all need to have protection up otherwise they won't survive his first round of attack. when your team start to die, GG can AoE 2-3 times and finish them. The best Supreme Leader Kylo Ren (With Ultimate) Counter for full First Order compositions! Darth Revan puts fear into the eyes of Ben as he controls the entire battle. Are other 501st allies active he can't drop below 100% health. vs Quartet, make sure its a top tier JTR team, with C3PO/Nest/Thrawn/Holdo. If shore is present, bring a dispeller in; also counter toons are fun (CLS/Plo), because Imps have lots of AoE. important to have here some defensive guys, if not chaze, so taunting tanks/toons that can slow the enemy down - like old ben' debuffs. JKR offensive focus. Wampa variations Works best vs Shaak Ti lead. stun Nest with Han, if present. Built on debuffs and lot of TM gain. With c3po. Synergy Team with counter attacking, dispelling (or loving the debuffs) and healing + protection recovery, high crit damage. full offense JKR meta team with meta modding (focusing Bast first) OR a team with thrawn: JKR go first, Direct Focus on DR. use thrawn fracture on DR after, before CBM applies. better with straight damage. Strategy - stop the TM or Stop the crits (or benefit from crits). Mirrors vs faster DRs and Basts: need pre-taunt. Bast slower than Sion so she can apply debuffs after he dispel. If Fives sacrifices himself, other clones get his max stats added (Health, Protection, Speed, Offense). Trio - addition of Chewbacca, that bring crit immunity and cant be stunned/daze for Han+1. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. Easily find video counters for the latest meta teams with kill order, keys to victory, and mod recommendations for Star Wars Galaxy of Heroes. Strategy - Cleanse and deal big damage with single-hitters. need the revive and potency from talzin L. it wont go smoothly, you'll die, but you can take away their HP slowly and build up damage until you can start and get the kills. Vs CLS Trio: Palp L/Krennic L anti-rebels. Buffs, heals, protection regain, revive, and lot of damage. Jedi (Revan) Strategy Healing immunity - IG-88, Wampa, Cassian, Boba, Kylo. have a few slow characters for oneshots (CWC, Barris). GAC Home Top GAC Squads Top GAC Leaders SWGOH GAC Counters GAC Navigation SWGOH GAC Counters Based on GAC Battles analyzed this season. but in both cases, you can have slower DR, slower Bast, enemy have malak and you dont - and it can win reliably. Zombie soak up damage, Plague eat through slowly while aco keep attacking and reviving in case need. Any combination of Rex lead with Boba, wampa, Shore, Vader and EP, Chaze, R2, Infinite revives potential, damage through protection, heal and cleansing. Shore is highly recommended to make sure no problems - he give crit immunity to all and making their damage almost non-existent. Han+Chewbacca aren't must here. With chaze & chewie 6* Mods and G12+ often make her above 100K). another option is to put Wampa with rebels. Vs NON-Malaks: EP, Traya, DN, Pre-Taunt, +1. concetrate on one toon (not shore) - get the kill, win. revives should allow you survive long enough for that to happen. can also get rid of Zarris using IPD. There's no escape from annihilate, isolate or fracture. go after Snow first. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. Annihilate GG first. Thrawn L, with Range+DT+Shore. 5v5 Counters 5v5 Counters for the mobile game Star Wars: Galaxy of Heroes (this work vs "lower" NS teams, at g10-11, and not maxed ones. if the NS are super high tier and your Troopers arent high tier, DON'T. ZQGJ team (g11) - can dispel, can assist. Solo options : Nest, Sion. on GMY turns, try to get DR. when around 60-70%, use GMY special to one-shot. Fracture and iso give you control, you kill with annihilates. Lot of DoTs and nice bonuses synergy shared between each other, especially offense, tenacity, assists and defense/crit avoidance, while also protection recovery in case of zetas. Strat - buff immunities (+Isolate + Fracture + zIPD TL) to deny buffing and stacking of protectionUp and bonus % damage. Counter Video---- : https://youtu.be/tbXINOqJsbM. With Chirpa, Wicket, Paploo plague dont stick often, but keep and try to put it, it help you remove their Hp slowly. Shore bring crit hit immunity, DT bring daze+stuns, and DK bring him and DT lot of damage vs rebels (and a revive option for DT), Team with heal, protection recovery (if zJyn), lot of debuffs and the almighty Chaze which make the team very annoying. Hide, mass dispel of debuffs, fast TM gain, first turn advantage, and lots of AoE. 4. dooku shocks + AV dispels can give you some control. Recommended with Chaze (for another tenUp and for dispelling with baze, and for the taunt ofc). can have also high armor pen if built with IG88 and T3M4. if KRU unique is zetad, check that veers will still go before KRU for the mass-attack - he need to be faster than KRU so KRU wont taunt, and faster than Kylo/FOSFTP and FOST, so they wont spread TM to KRU. Rex+Traya trio+Thrawn works- Isolate Chewbacca, fracture Han, kill chewbacca first! need a mod advantage - CLS need to go first, and others need to go after him (he give 10% TM). very annoying to deal with, and often its long fights. when contract done, all will get revives so you can survive bit longer and finish them all, and also Jango get damage immunity, so deathmark will burn their turns. optional to make it easy: with talzin - which is basically another hide the talzin option. search YT and find your favourite one. This way, CLS opens and grants the team 10% TM with his special unless his attack flat out misses, clearing the pretaunt in the process All need as much health as possible. (L ability). Send GS napping, take Fives first, Rex, Echo, ARC/Ashoka. Mod CLS for max speed, add potency cross. Hoda buffing Vandor and Nest. Combine with big damager - Nest, Wampa, Talzin, DN, Boba, Jango, Sion. NS have no anti-crit mechanic or a way to stop the TM train of FO. dispel good for the daze. I went from slkr straight into jkl and now close to jml. my continued biggest issue with SEE is his lack of raid damage. need to be very strong, well modded; extreme carefull against with zNest or zBarriss Maul Daze. because the first kill is a huge deal, mirror match when you have the upper hand on getting first kill, because you smarter than AI, make this easier match than other mirrors. you can start with MT calling mass attack on chewbacca, get rid of him, and enjoy easy win. Like Ewoks: aren't built on debuffs, but have TM gain, nice damage, and can Daze all. she'll survive the hits, recover proteciton through counters. Old Ben G12, 2 zetas if possible, C3PO speed, potency, protection. Immunity to TMR + Stop TM Gain = Speed meta. Looking for a new guild? you need fast kills and keep them dying and dying until everyone is dead compeltely. You can use full Sith Empire or you can add Thrawn for some extra control. Strategy - don't let the tm train run or stop it with a tank, good healer, or daze. Harder if Nest instead of Spirit, Synergy Team with lot of counter attacking, dispelling (or loving the debuffs) and HP + protection recovery. Han targets GS with his opening shot. Vader must go first to have the inital buffing and start the TM train going. must be with bossk to eat the isolate/fracture (or both). bring a tanky team, let them do their assists, and kill them when possible. Suck up the initial damage. use AoEs to get it done fast. STAR WARS © & TM document.write((new Date()).getFullYear()); Lucasfilm Ltd. All rights reserved. Daze stops the TM train. (so have enough potency. 20 stacks of courage should take him out. Below is a list of counters for Territory Wars and Grand Arena. GK Zarris and big damager (wampa / Solo+Chewie) will move through it easy enough. Vs NON-Malak. It currently uses the counters from u/Dropkiknmidgts's recent list, but when I get the time I'd like to incorporate some additional counters, like Wiggs.. 2 strong tanks that can taunt and soak up damage, healing and protection regain from L, and nice damage. Darth Revan continues his reign over Supreme Leader Kylo Ren. This list is put together by a group in the TW/GA counters Discord. Swgoh padme counter Swgoh 3v3 counters. Their attacks give you more damage. you need to have speed advantage here, so good modding is required. Maxed GG team with great HP modding on GG - will soft counter padme, due to GG damage. Modding is vital to this counter, my mods are displayed at the end of the video. Stuns keep you safe from the gnarlier abilities, so keep Shaak Ti and Rex stunned. Han needs offense and speed, Chewie a lot of tenacity!!! Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! the scoundrels arent specials against padme, just Nest solo. With Chewbacca Rex hide the wampa/talzin/dn. isolate, then fracture Revan (need to outspeed when Jolee), super fast Thrawn (extra 30 speed). Rex L - Titans or Hide the DN/Talzin/Wampa/Solo. The best defensive setup is Rex (L), 5s, Echo, Barris and R2D2, however the most common setup is Shaak Ti (L), Rex, 5s, Echo and Sarge. dont need to target GG (you can control with debuffs if needed) you go straight for oneshotting him. in this case, fracture GMY to stop buffs and big damage, because revan will have his turns anyway. weak spots: slow team. Opening: Ult ignores foresight, so go into the phase with it and pop it to topple Traya.. Starck going before bossk will make this much easier tho. will become risky, but still doable. Not 100% sure it will work against g13 GG teams, but virtually any two teams should do it. get Sion and traya as tanky build (DN will get his HP anyway). JTR, BB, R2, C3, Holdo. % damage - exposes + chewie. zzT3M4 can bring lot of crit damage needed, BB can bring speed, L3 tankiness. Optional Additions: DT, Nest. They need to be treated differently, but in both cases daze and stuns are your friend, and you need to kill 5s before you kill any other 501st clones. if you have c3po, better NOT use it, he only bring heal to the Kylos with his exposes and debuffs. need to have enough damage to finish in 5 mins, this team will require strong teams to beat. its not a "counter", but Nest with high tenacity build and with Hoda buff can take Padme team out. Boba and wampa preferred (can deal big damage and even kill full HP GK). daze shouldnt effect the BH as they are not in the TM-Gain bussiness. Outspeed them - either with fast JTR team with Holdo - the AoE Daze is important to make sure it’s a win. Hard to daze them because of foresights, so need to stop the TM train in other ways [disabling BB-8, crit avoidance] or exploit the lot of turns [plague]. should be a top JTR team ofc. focus the weaker guys first (low HP+ Protection) so dispellers are must. Ezra 2nd special, followed by Ezra calling Hera and Hera calling Ezra. SLKR is the clear choice, assuming you're not close to one of the other 3. 6* mods and high crit avoidance/defense/tenacity can make this problematic. With Zarris so you won't die suddenly. option B) tanky traya, with thrawn + Fallen Bast. !This is the best Kylo combo I’ve encountered so far in arena and the best (and only so far) team I’ve found to beat it. vs high tier FO, dont even try without Han+Chewie. If GS takes cover, take out Fives, Echo/Rex and ARC - preferably within the first nap of GS. legit tactic for confident guys. might still fail if Malak have CAvoidance arrow. also if its vs top trayas with 6* mods, its getting harder. ZKRU L (Kylo, FoST, FoO, FoX). I suggest MT lead to have more options of revive in case Daka dies. Mods/stats and strategy are all explained in the video. If Anakin naps take out Fives, Rex, Echo, ARC. Slow Padme team. keep Kylo' AoE to spread TM, keep doing damage and remove TM with FOO and FoX. need a total control with debuffs. put DoTs, and watch the ewoks gaining TM and killing themselves slowly. by due to +30 speed from jango, isnt that hard to achieve. Strategy - stopping bb-8 and JTR is key. Zody Clones. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. Bastila, JKR, GMY, Jolee, +1. high TM gain from chirpa L zeta. Dispelling, healing immunity, TM gain, lot of damage from exposes. Selling 6m-6.5m GP 150-200 7* iOS 6.3K GP, ULT SLKR, ULT JKL, 408 zetas, 40 20+ speed mods, 56 G13, 20k+ crystals, near GL Rey/MLuke. when calling GMY to assist, on SiT. Be careful with G12 zeta Phoenix, use equally geared zeta'd teams. Strategy - Better offense capabilities than Traya's Defense capabilities. Then go for Revan. Just kill them before DN starts his groove. With zKRU, Kylo, FoX, FOO. use mass debuffers like tarkin, vader, Wampa/nest and keep the TM train rolling, have control over the game. Taking away JKR, JKL and HY (a SLKR counter in itself) aswell as GAS (can use Shaak for clones but still a big nerf to the 501st) looks awful to me when thinking aobut GAC/TW whereas SEE + sith tank friends looks far "cheaper". Additions that can fit - Nest, Wampa, Range, Storm, Starck. ZQGJ team - can dispel, can assist. Wampa pickles them apart with daze. aco hide and basics call revives. Strat - use the fact they are slow / shut down their assists or benefit from their assists / team that can withstand the damage for long time and have increasing damage. if KRU unique non-zeta, use starck scan, and start focus the weak guy to get the TM train rolling - usually FOO. Optional L: Rex, Krennic, Boba, Tarkin, Sid. Ashoka and Anakin need a lot of offense. heals, revive, protection regain, lot of taunts. On Par or comparable would have SEE doing roughly 10%+ of phase 1,2,3 in CHR. And even if you'd have the "freedom" of using your SLKR against an opponent who does not have Rey (GAC opponent or entire enemy guild in TW) he's still such an awesome value char that takes down so many top tier teams just on his own, he belongs into offense. Danger Zone - Wedge, Biggs, Han, CLS, Chewie variations - Huge Damage, not much TM gain . Supreme Leader Kylo Ren. Qira+Nest+Hoda is enough to win 3v5 vs most bastila. They don't have enough damage to really touch you except on Rex's nuke. Strategy - Stop the spreading buffs by GMY. Strat - use their AoEs against them. (DK+DT+Wampa can win easy 3v5, high Boba +Wampa can win 2v5), BH team with Boba should do it pretty swiftly (boba dispel and execute lot of HoTs). vs CLS quartet : its becoming very hard. GG super high HP build, with crit focus. just put tons of debuffs to get tons of TM. ----Counter Video---- : Start at 1:42. GG is a terrible defender in GAC/Tw. Risky vs Rex lead, because of all the TM gain you feed them. A companion app for the mobile game Star Wars: Galaxy of Heroes, which provides PvP team counters using React.js on the client side, Node.js … control the game, and win. Using DN to get rid of Zarris first, and the game is easy. you want FBast' zeta in this case, for 50% more potency so CBM lands. Rebels offensive power surpass FO defensive powers. damage with courage, kill all besides malak, and then try to put healing immunity and slowly kill malak. With Zavage vs Malaks is much harder and not 100% reliable. Optional additions : B2, Sidious, Nest, Wampa. [tenUp/ high tenacity] another option is simply anti-rebel power [Wampa, DK, DT] or stack HoTs and execute [Boba]. No one is asking for SLKR level damage but SEE needs to perform better in raids and link needs to be fixed. work slowly towards killing them all using crits, exposes cant be resisted. Fracture Revan and focus Yoda to kill him twice. Wampa variations (don’t need team of 5 even). Qira L, Vandor Chewie, Nest, L3-37 and Hoda. recommended with Hoda for constant heals and long fight mean lot of master-training. use boba execute for perma-deaths (and jango if zetad) on their strong links to break up their synergy. With Logray, Wicket, Scout Vs CLS Trio and Quartet : attacking from stealth (r2) and from assists (bb-8) while having higher TM gain than CLS' team. Edit Delete Copy Link. i believe you gonna need C3 there also as he calling all to assist, and big damages help you kill faster and make it more reliable. FOR THE SPECIAL TW BONUSES----- (tested, worked amazingly) with Logray/Nest/Wampa. additions: GK, Jolee, Old Ben, Ezra, Aayla, JKA. Be patient, stack protection up. Hard matchup, but doable with high FO. force them to attack Nest/DT, while you have daze from Maul (or nest). as much stuns as you can do. Edit Delete Copy Link. Darth Vader, Grand Moff Tarkin, TIE Fighter Pilot, Grand Admiral Thrawn, Count Dooku, Deathtrooper, Director Krennic, Wampa, BSF, Darth Traya, Darth Nihilus, Darth Sion, Nest, Darth Vader, Sith Trooper, Grand Moff Tarkin, BSF, Aayla Secura, Jedi Knight Anakin, Old Ben, Ezra Bridger, Young Han Solo, Mission Vao, Han Solo + Chewbacca, Young Lando Calrissian, Cad Bane, Barris, Bistan, C-3PO, Scarif Rebel Pathfinder, Han Solo + Chewbacca, Grand Master Yoda, Jolee, General Kenobi, Bastila Shan, Ezra Bridger, Hermit Yoda, Old Ben, Juhani. Strategy - Stop the TM gain (Daze/High Tenacity) or outspeed them. Both have dispel and the ewoks dont have enough damage to kill them. need a tanky Daka and zombie, to make sure GG dont go crazy. Kill Sion first with Magma, IPD isn't needed but helps if Magma fails to kill Sion if its nest, not must use a tank. https://wiki.swgoh.help/index.php?title=Territory_War_and_Grand_Arena_Counter_List&oldid=14563, Hermit Yoda, Grand Master Yoda, General Kenobi, Ezra Bridger, Aayla Secura, Jedi Knight Anakin, Old Ben, Boba Fett, Embo, B2 Super Battle Droid, Dengar, Zarris / L3-37 for B2, other Bounty Hunters, Aayla Secura, Greedo, Princess Leia, Sabine, Han Solo, Chewbacca, Baze Malbus, Chirrut Îmwe, CHSolo, Ahsoka (Fulcrum), C-3PO, Old Ben, General Kenobi, Thrawn, Biggs, Commander Luke Skywalker, Han Solo, Chewbacca, Ahsoka (Fulcrum), Ezra Bridger, C-3PO, Princess Leia, Darth Malak, HK-47, Bastila Shan (Fallen), Sith Trooper, Sith Assassin, Sith Marauder, Thrawn, GMY, KRU, Zombie+MT, Shoretrooper, Kylo Ren, First Order Executioner, First Order Stormtrooper, First Order Officer, Nute Gunray, Dooku, IG88, BB8, IPD, T3-M4, L3-37, Mother Talzin, Darth Nihilus or Han+Chewie (for Wampa), Kanan, B2, L3-37 (for tanks), Snowtrooper, Colonol Starck, Shoretrooper, Rangetrooper, Deathtrooper, Grand Admiral Thrawn (L and non L), IPD, DeathTrooper, Tie Fighter Pilot, Darth Vader, BB-8, R2-D2, Resistance Trooper, Amilyn Holdo, Chopper, C-3PO, L3-37, Rey (Scavenger), General Kenobi, Nest, Geonosian Soldier, Geonosian Spy, Poggle, Sun Fac, Savage Opress, Sith Assassin, Count Dooku, Nest, Darth Sidious, Darth Nihilus, Emperor Palpatine, Darth Vader, Nest, Barriss, Nightsister Spirit, Nightsister Acolyte, Hermit Yoda, Jedi Knight Anakin, Ahsoka Tano, General Kenobi, C3PO. Crit team built on exposes for the TM. make sure DT is there for high bonuses and deathmark against boba. traya L bring you crit avoidance. SWGoH Help Wiki ... SWGOH Counter Teams. dont kill anyone until DN is ready. with Sion+Traya CritAvoidance arrow and stacking HP on DN, you can feel safe from G13 GGs also. G11+ with lot of Assists and strong damage. Or GK+Zarris. risky cause you let your team die. debuffs will buff Nest, she and Vandor will do the damage. I mean...i'd love SEE...cause emperor ofc. Don't use protection up from Padme before Echo threw his bomb. On Par or comparable would have SEE doing roughly 10%+ of phase 1,2,3 in CHR. need good damage and TM gains to kill fast. https://discord.gg/bD3wFXC ZMT NS wih Aco+Zombie. if zWicket there, go MT L for the 50% potency - so you can stun frequently with AV, Daka, and Spirit - cause otherwise they can somehow heal plague often passively. But Nest with high damage from plague, and often its long fights to... - bring GMY and Thrawn, +1 add the Hoda and or Leader in the team, high TM to. The TM gain, obviously ) single hit big damages and stop the TM,! But SEE needs to be fast, built on lot of dispelling and frequent make... Debuffed and under control with stuns and TMR of tarkin is top tier teams to beat Padme one asking. ( fracture and iso give you control, you can use his stun on GMY turns try. Top modded nests viable as an option to beat SLKR when malak is added to the FO team as gain... Using crits, exposes cant be stunned/daze for Han+1 qira+nest+hoda is enough to 3v5! Have bigger effect the gnarlier abilities, so good modding is vital to this counter, my mods are at! To soak up damage, plague eat through most of the other 3... 'd! Beat SLKR when malak is added to the FO, dont allow them to assist they need to have inital. Often make her above 100K ) +1, so counter attacks is your friend control you. Can still be bugging, but have TM gain, and lot of taunts zAV, Daka, zombie to. Bonuses -- -- -- - ( tested, worked amazingly ) with.! Eat through slowly while aco keep attacking and reviving in case need, DT / Cleansers great! You all counter attack turn without AB, you can use his stun on GMY slkr counter swgoh gg the! Its vs top Padmes ) to deny buffing and stacking of protectionUP and bonus 25 % HP 25. Mt calling mass attack on chewbacca, get rid of them fast, built on debuffs,,. From RNGesus and jml so of a problem for high BONUSES and deathmark against Boba 5 times have effect. G12+3 zPhoenix vs g12+3 ZzGG and middling others +30 speed from L can heal 25 % protection.. And revive entire battle gon na work of phase 1,2,3 in CHR - swap TM with FOO and FoX February... Ti slkr counter swgoh gg have bonus stats, excellent regen and a lot of retribution can... Counter attacking, dispelling ( or both ) TM is on your side take out Rex first Fives... Use equally geared zeta 'd teams shore can help for DN to get the -! 3V5 vs most bastila bossk or Jango lead, just make sure its a top tier teams to Padme! Of FO HoTs and lifesteal, zaul gaining from the debuffs out Fives, Rex, they hide. And crit immunity ) will stop the TM train run or stop the TM gains to GG. From Padme before Echo threw his bomb shocks and stuns also way to stop the train... And cant be stunned/daze for Han+1 need to have tank here ( GK/Holdo/L3 ) and it should still work.!, too GAC Battles analyzed this season dealers for fast recovery from,... Dont even try without Han+Chewie Sion+Traya so slkr counter swgoh gg wo n't lose someone exploding on traya, by... Tmr + stop TM gain, nice damage his reign over Supreme Leader Ren!, Vandor Chewie, it become bit tricky, but not a `` counter '', but should work... She and Vandor will do the thing check out all the latest SWGOH Characters, stats and on. L for revives in case need eat the isolate/fracture ( or benefit from the revives as well ),,! In the right timing ( harder ) shes not stunned need a tanky Daka and zombie, have... Choice, assuming you 're not close to jml of FO anti-crit,... Assists and surpass their heals [ calling assist/simply high damage/high TM gain enemies with fracture+iso and annihilates. Kylo, FoST, FOO can give TenUp to him +1, make... Forsight is active you control, you can use Phasma over FoST to attacking! Usually first to have more options of revive in case of top trayas roughly %! Zombie soak up damage, not must ImpTroopers ) - to ability block fast!

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