You’ll be successful once you’ve taken this ship down. Finally, go into the small tunnel nearby and open the door to get back to where the trooper and Wookie are standing. Take it up to the Imperial Refinery. Activating the panel once will cause something to turn on, and then you won’t be able to use the panel again. Their numbers should have dwindled. Make sure to take note of the large transport ship in the middle of the pad. This chest is located in the building, in one of the dark corridors. Of the three different Haxion Brood enemy types you may encounter, the Bounty Hunter is by far the easiest to deal with. Once you have this rhythm down, you should be able to get a couple hits, dodge the spit, parry the second attack, and score a few more hits. AT-ST (Boss fight at the end of Zeffo, first visit) Security Droid (on Zeffo) Flametrooper (on Kashyyyk, in the room [Imperial Refinery] before the Albino Wyyyschokk; Heavy Assault Trooper (has shielded laser minigun, on Kashyyyk and Zeffo) Probe Droid (Zeffo, Crash site) Rocket Launcher Trooper (can be found on Kashyyyk or Zeffo) Search. Prerequisite(s): None. Once it’s defeated, check the terminal by the window to free the Wookies. Exit the lift and the adjacent corridor and kill the troopers. AT-ST (Boss fight at the end of Zeffo, first visit) Security Droid (on Zeffo) Flametrooper (on Kashyyyk, in the room [Imperial Refinery] before the Albino Wyyyschokk; Heavy Assault Trooper (has shielded laser minigun, on Kashyyyk and Zeffo) Probe Droid (Zeffo, Crash site) Rocket Launcher Trooper (can be found on Kashyyyk or Zeffo) As you proceed, you’ll see an AT-ST in the distance, which should fall quickly with anti-vehicle shots. Do that and then play a patient game with the Wyyyschokks. The explosion can do quite a bit of damage to even the most stubborn enemies, so use this to your advantage against otherwise tough enemies. Cut through them to reach a large room with platforms in the four corners and a pit in the middle. Keep going counter-clockwise around the outside of the AT-AT until you reach the rear. Between those two points is a droid that BD-1 will want to scan. That means that more attacks will follow behind it. When they finish a flurry of attacks, try to counter-attack to score a hit. Go to the nearby elevator and take it down. Move ahead from there and you will be the Imperial Refinery then you will hit a meditation point, use it and go ahead, push the nearby bridge down. When the Wyyyschokk keeps at a distance and starts moving its front legs, it’s putting together a web ball. This site © 2021 Gamer Network Limited, a ReedPop company. I have done laps all over it and checked and rechecked. Since then, Imperial has been in the business of providing energy solutions to Canadians through dramatically changing times. Next to it you will find a second chest. Another recommendation is to check the workbench. Climb up and then slide across the red beams. Make your way to the refinery wall and start climbing. Let the enemy spit all over the ground and avoid that spot. The Slyyyg is a giant slug that spits molten saliva and has a ram’s head. Go through the door and ride the elevator down. After you’ve taken out one of the two, the other will become far easier to deal with, whether they’re a Bounty Droid, a Commando, or just a regular Bounty Hunter. The Bounty Droid’s other attacks are fairly easy to understand. Wot I Think - Star Wars Jedi: Fallen Order, Star Wars Jedi: Fallen Order skill tree - the best skills to get first, Star Wars Jedi: Fallen Order Force Powers guide - how to get Force Pull, Force Push, and Double Jump, Star Wars Jedi: Fallen Order lightsaber colors, double bladed and dual wield upgrades. Exit the lift and the adjacent corridor and kill the troopers. On the third block, they’ll parry and follow up with an attack. After he’s dead, turn back to the rest and reflect blaster bolts until they are dead. Employees at Pointe-a-Pierre are enquiring about Shanti Sahadeo, who has just been made Head, Business Development and Planning. As you come to the Save Point, a scene will show you the huge Refinery. As you disembark, head straight ahead to the Overcharge terminal. Head left at the end and interact with the switch to call a lift. Slide through the crack to enter a large hollow. The Purge Troopers are non-Force sensitive Imperials trained specifically for hunting and killing Jedi. A ship will come and drop an AT-ST where the four Stormtroopers were dropped. As you return to the Mantis after completing the Tomb of Miktrull, you’ll be set upon by a lone Bounty Hunter, who – regardless of how handily you’re beating them – will end up electrifying you and knocking you out. If you revisit Bogano, however, you can find yourself an extra Stim Canister and a Weapon Upgrade in addition to a bunch of cosmetics, force echoes, and scans. Either is especially effective if you’ve upgraded your abilities so that you can affect large groups. The thing is, each of the three types of Haxion Brood enemies would be a complete pushover if they didn’t gang up against you. Remain patient, stay healthy, look for tiny opportunities to attack or deflect or put them on the back foot, and make sure you’re focusing damage on a single enemy until it becomes a one-on-one fight. Once on the next rope, turn right and swing to the platform. This enemy is almost identical to the regular Wyyyschokk except for one key difference: the attack where it rears up and then slams down is now unblockable. Best PC games Three swings and a dodge. Djarin is coming for Grogu and nothing is going to stop him! The Bounty Hunters of the Haxion Brood make for some of the most formidable and dangerous boss encounters in Star Wars Jedi: Fallen Order. Run out onto the catwalk and turn left. Return to where the scene ended and continue onto the open door here. The cave will exit out to a metal platform. The Commander seems content to hang at the back rather than engaging, so you might as well take advantage of that to thin their ranks. Repeat that process series a few times to take it down. The really difficult thing is dodging his charge, particularly when you’re focused on the other enemy at the time. Never wait for the spider to act; just strike, strike, strike, and roll out of the way whenever you see it rear up and turn red. I swear there is nowhere I haven;t been. Climb up and follow the path behind it. There’s now only one attack that you can parry, so you might as well dodge as a matter of course. Find more information here. Run back across and continue along the catwalk to find a steam pipe you can walk across. Be aggressive with this enemy, and feel free to Push him to knock him off balance. Let them explode, then scan their bodies to get the Flame Beetle tactical data. He’ll shoot two regular shots at you with his blaster, then charge up one powerful shot – but deflect this power shot back at him, and he’ll be stunned and fall to the ground, losing a chunk of his health. A raised bridge will prevent you from proceeding directly ahead, but if you turn left, you should see more platforms that you can climb up. Continue around the corner and pull yourself up into the booth. Yushyn was the boss of a Mining Guild Asteroid Belt Gas Refinery around the year 3 BBY. You just finished Zeffo, so there's not much to do there. Killing just one of the two groups will make your life easier, but if you nail it, you can call all four before they can do anything. Shortly after you enter the Imperial Refinery, you’ll find a room where some flametroopers are battling some flame beetles. Beat on the Security Droid. Thankfully, the Slyyyg is quite slow. After defeating the Security Droid, try using the terminal again to free some Wookies. Just make sure not to get caught in the blast yourself. The Bounty Hunters of the Haxion Brood make for some of the most formidable and dangerous boss encounters in Star Wars Jedi: Fallen Order. Interact with the creature - the Ninth Sister… When a group of space-faring creatures called purrgil began eating the gas, he ordered his staff to kill them to prevent losing the resource. You’ll want to wait until the last possible moment before you jump off to make sure that you get enough distance to reach the mesh wall at the end. There’s a speeder bike in one of the walls of the room you land in. Go down the hatch. When they’re gone, you’ll have plenty of room to use to your advantage when dealing with the last Flame Trooper. Imperial Refinery The Battle of Kashyyyk | Insurgent Activity 03. advertisement. They may be regular grenades (which aren’t a huge threat) or an electric trap. Encrypted Log 0. Turn around and face the Overcharge panel on the far end. If both are coming for you and neither is giving you your preferred attack, just dodge until they do. There’s a terminal just as you come out of the doorway that BD-1 can Overcharge. Parrying this will give you a slight damage boost on the first attack, and you can usually complete a full combo before it recovers. Imperial's Sarnia Products Pipeline. Hop into the pit and run towards the workbench to be greeted by your first natural denizen of Kashyyyk, the Wyyyschokk. Climb around the vine beard at the front of the walker. Near one of the exits is a bunch of spider eggs. Armed with all sorts of dangerous gear, and almost always facing you in teams of two, these late-game enemies will test you to your limits on the higher difficulty levels. Cyberpunk 2077 guides. You’ll see a large doorway on the far side. AT-ST: Two-legged walker (boss fight; end of first trip to Zeffo) Security Droid: R2D2-like security droid (Zeffo has several, Ilum has one too) Flametrooper: Stormtrooper with flamethrower (one is on Kashyyyk in the Imperial Refinery) Heavy Assault Trooper: Stormtrooper with blue shield and blaster minigun (Kashyyyk, Zeffo) The refinery supplies the Quebec, Ontario and US markets with a variety of essential products. Go to the railing at the end of the platform. 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